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Optics

Sources of Light & Rectilinear Propagation

Umbra & penumbralight travels in straight lines
Simulation

Calculated

Shadow typeumbra + penumbra
Umbra converges at349 px beyond object

Curriculum

WAECNECOIGCSESATJUPEB

πŸ“‹ Teacher notes

  • β€’Sources of light are LUMINOUS (produce their own light β€” the Sun, a candle, a bulb) or NON-LUMINOUS (only visible because they reflect light from elsewhere β€” the Moon, this page, a person).
  • β€’A shadow forms because light travels in straight lines (rectilinear propagation) and cannot bend around an opaque object.
  • β€’A POINT source produces a shadow with a sharp edge β€” only an umbra, no penumbra β€” because every ray from the single point is blocked in exactly the same way.
  • β€’An EXTENDED source produces a shadow with two regions: the UMBRA (completely dark β€” no part of the source is visible from there) and the PENUMBRA (partially lit β€” only part of the source is visible from there, so some light still reaches it).
  • β€’Moving the object closer to an extended source makes the penumbra relatively LARGER compared to the umbra; moving it closer to the screen makes the shadow’s edges sharper.

✏️ Exercises